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A fast agile mech armed with sonic blades.

Ranged Mech

A long ranged, light anti-armor destroying ranged assault mech. This mech has multiple weapons and anti-personnel systems allowing it to fight in small groups against enemy armor.

Design

Blueprint Text

Coming Soon_edited.jpg

Blueprint

Coming Soon_edited.jpg

Dimensions

Height: 12 meters
Width: 3 meters

Type

Gen 1 Ranged Assault Mech

History

After fighting many standard and ranged focused mech's of all shapes and sizes, The Astarian Empire began to develop their own. While focusing the entire mech on being a ranged focus mech, pilots tend to be less distracted in battle when they are not fumbling with melee weapons. They began to use the ranged mech as a artillery focused or sniper focused unit which naturally made them feared amongst the enemies of the Black Empire.

This is the first generational raged mech unit. As it has been fully developed to have a AP Sniper Rifle and to deal with close ranged targets the other arm was equipped with a flamethrower. Pilots who learned to piolet the Melee mech generally struggled with this mech as it was much harder to use since it wasn't just a straight to combat mech.

Armor

Ranged Mech Frame
Fast Speed
Small Recharging Energy Shield Unit
High Small Ammunition Resistance
Low Large Ammunition Resistance
Medium Impact Resistance
Medium Pierce Resistance
Low Anti-Vehicle Resistance
Medium Laser Resistance
Medium Plasma Resistance
Medium Environmental Resistance
Medium Flame Resistance
Medium Corrosion Resistance
Medium Thermal Resistance
Medium Cold Resistance
Medium Shock Absorption

Weapons

1 Mech AP Sniper Cannon: 2 meter cannon firing 150mm shells.

1 Anti-Personnel Grenade Launcher: Fires 20x 64mm Fragmentation Grenades at any close to long range targets.

1 Mech Auto Cannon: 2x 1 meter cannon firing 75mm armor piercing rounds at a high rate of fire.

1 Mech Flame Spewer: A large medium ranged flame spewing weapon that burns enemy units and buildings.

1 Mini Nuke Missile: Capable of long range wide area destruction of huge swaths of buildings or enemy units.

Damage

Mech AP Sniper Cannon: High Impact Damage
Mech AP Sniper Cannon: Medium Pierce Damage
Mech AP Sniper Cannon: Low Shield Damage
Mech AP Sniper Cannon: Low Soldier Damage
Mech AP Sniper Cannon: High Vehicle Damage
Mech Anti-Personnel Grenade Launcher: Low Impact Damage
Mech Anti-Personnel Grenade Launcher: High Pierce Damage
Mech Anti-Personnel Grenade Launcher: High Shield Damage
Mech Anti-Personnel Grenade Launcher: High Soldier Damage
Mech Anti-Personnel Grenade Launcher: Low Vehicle Damage
Mech Auto Cannon: High Impact Damage
Mech Auto Cannon: Medium Pierce Damage
Mech Auto Cannon: Low Shield Damage
Mech Auto Cannon: Low Soldier Damage
Mech Auto Cannon: High Vehicle Damage
Mech Flame Spewer: Low Impact Damage
Mech Flame Spewer: Medium Pierce Damage
Mech Flame Spewer: Low Shield Damage
Mech Flame Spewer: Very High Soldier Damage
Mech Flame Spewer: Medium Vehicle Damage
Mech Mini Nuke Missile: High Impact Damage
Mech Mini Nuke Missile: Medium Pierce Damage
Mech Mini Nuke Missile: Medium Shield Damage
Mech Mini Nuke Missile: High Soldier Damage
Mech Mini Nuke Missile: High Vehicle Damage

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