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Lizardmen

Lizardmen Representing The Lizardmen / Lizardfolk / Lizard People.

Description

Lizardmen as a species are categorized as a reptilian species which evolved into a group of people who can use magic and tools. Reptiles that developed both sentience and intelligence that have evolved into a bipedal 2 legged Reptile person are those that hold the Lizardmen title and classification. Some worlds the normal scaled / furred reptiles evolved where on other worlds the larger dinosaur reptiles evolved growing smaller. This has led to a huge population of Lizardmen consisting of large and small sized people of each type who grow larger and stronger the longer a Lizardmen has lived.

Species And Faction

Species:
There are 5 major species of Name that have been discovered and exist within The Astarian Empire.

Scaled Lizardmen: Bipedal Lizardmen who use tools and have colored scales. They can use magics with stronger magic derived from their developed scale color.

Furred Lizardmen: Bipedal Lizardmen who use tools and short colored coarse matt fur. They can use magics with stronger magic derived from their developed fur color. They can harden the fur on their bodies making unique hairstyles, many choose to undergo magical therapy to stop the fur production and increase hair production. This can occur naturally as well.

Frilled Neck Lizardmen: Bipedal scaled Lizardmen that have extra skin which opens into flaps around their neck. When their neck flaps are frilled and open they can shoot a super dense magically infused spit to cause all kinds of damage and inflict status ailments.

Nosauramen: Lizardmen with more ancestral Dinosaurous features like large scaled armor plates, spikes and spines, sharp claws and teeth. They are more tribal than other groups and live mainly as hunters on most worlds.

Crogators: Lizardmen who are much larger with massive legs capable of leaping and sprinting far distances. Their body and tails have large scales which form large plates as armor to protect themselves.

Factions:
Lizardmen species will fall into their clans and tribes based on the colors of their body, either their scales or fur and their species type. They are very territorial on their worlds and this also keeps with them as a tradition on the Black Fleet ships. If there are 2 colored scaled or 2 different species of Lizardmen, they will butt heads at all times due to their territorial natures. They will not jeopardize an assignment but they will skirmish for even the most simple of things. There can be years of different scheduled Lizardmen who have worked perfectly well together until they get put on the same shift, then they will constantly duke it out.

Scaled Lizardmen:
The Scaled Lizardmen have been the main figures of many different situations over the history of the Lizardmen as they make up the bulk of the Lizardmen populace across the Astarian Empire. They are highly territorial and aggressive in nature as they have developed the use of tools and magic to further their development. They are bipedal lizard people covered in scales with a rounded head and smooth body. On some worlds they have developed much larger and more thickly armored scales to protect themselves. On some worlds they have developed small sharp spikes around the center of their larger scales which run down their back towards their tails. On some worlds they have developed horns and fangs which has turned them into more demonic beasts over normal Scaled Lizardmen.

Furred Lizardmen:
Bipedal Lizardmen who use tools and short colored coarse matt fur. They can use magics with stronger magic derived from their developed fur color. The bottoms of their feet under their webbing develop thick matte hair which allows them to walk across all terrain types with no injuries or shoe protections needed. They can harden the fur on their bodies turning them into natural armor or they can turn them into unique hairstyles. Many choose to undergo magical therapy to stop the fur production and increase hair production. This can occur naturally as well or by channeling the magic throughout the body. The hair on the Furred Lizardmen can also be harvested and spun into rope and used for tools.

Frilled Neck Lizardmen:
Bipedal scaled Lizardmen that have extra skin which opens into flaps around their neck. When their neck flaps are frilled and open they harden and become a natural shield to protect other Lizardmen behind them. They have begun to use intense magical power to harden their face and neck allowing them to slowly walk towards the enemy blocking attacks and absorbing magic spells and damage in the frilled neck area. When their neck flaps are frilled, hardened, and open they can shoot a super dense magically infused spit to cause all kinds of damage and inflict status ailments. The range of their spit can drastically increase based on the amount of magic power stored or absorbed. They can fire their spit from the water so it is advised to watch out for the lizard-faced lily pads.

Nosauramen Lizardmen:
Lizardmen with more ancestral Dinosaurous features like large scaled armor plates, spikes and spines, sharp claws and teeth. These Lizardmen have larger, more oval heads with a much larger mouth. They are more tribal than other groups and live mainly as hunters on most worlds. They tear their prey apart, consuming them to grow powerful armored scales and appendages if they need to regenerate. They develop more spikes and horns across their armored bodies to protect themselves.

Crogators Lizardmen:
Lizardmen who are much larger with massive legs capable of leaping and sprinting far distances. Their head and mouth is elongated allowing for a much larger maw to open and consume their enemies. They have much sharper, more jagged features as they hunt and kill many to keep their territory.

Culture

Their culture varies from world to world as they tend to generally be a group of semi hunter gatherers who can fish. They will eat any and all normal animals and will hunt other races for food, they excel at swimming in the water which allows even the largest of Lizardmen to catch up to the smallest. Their colors will harden over time and they will shed their damage scales to reveal much more colorful scales, when this happens they celebrate survival and thriving.

Astarian Empire's Thoughts

Lizardmen are good bulk troops as they resist a lot of different damage types with their scales making them great frontline soldiers. They are not picky eaters and will eat their enemies to grow stronger.

After The Cataclysmic Shift

After the Great Cataclysmic Shift the populations exploded as they reproduced much more often.

Race Stats In Other Media

Race Stat Chart:
Scaled, Furred, Frilled Neck Lizardmen Stat Chart:
__________________________
HP-M STR-M END-M
MP-L DEX-M INT-L
SP-M MAG-L WIS-L
VIT-M PAM-M LUK-L
CON-M MAM-M EVS-L
__________________________

Nosauramen, Crogators Stat Chart:
__________________________
HP-M STR-H END-M
MP-L DEX-H INT-L
SP-M MAG-L WIS-L
VIT-M PAM-H LUK-L
CON-M MAM-H EVS-L
__________________________

Playing Lizardmen In TTRPG and or RPG Games:
In Role Playing Games, Lizardmen are seen as combat focused skirmishers and all rounders able to do everything except spellcraft decently well. They excel with ranged weapons, melee weapons, and simple breath magic as they close the distance on their target quickly. They can learn some basic magic from their natural affinity but the higher tier magic they learn the lower the potency becomes. A Grand Master Red Lizard can cast the Cataclysmic Grand Fire Ball spell and it would be about as strong as a mid tier giant fire ball. They suffer from diminishing returns on higher tier magic. They have high natural resistances and natural regeneration when in some bodies of water. Swamps, bog, and ponds allow them to cover themselves in mud increasing their resistances for a short time and masking their scent.

Playing Lizardmen In Turn Based Strategy and or RTS Games:
In strategy games Lizardmen are seen as combat focused skirmishers who hatch from a cluster of eggs as small groups. They excel with their melee weapons, and use their simple breath magic as a short ranged bolt attack. They have high natural resistance and natural health regeneration which increases in water. They have a medium cost on population and resources but what makes the Lizardmen unique is when created you get a random color of Lizardmen. Like the Krakens, the Lizardmen are a race which needs a better understanding of the individual units' capabilities to manipulate how they operate in combat.

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