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A large carrier ship which acts as a dockyard and repair bay for other ships while using a fleet of its own to protect itself.

Carrier

Carrier Class Ship:
The Carrier has had no real place within the skirmishes which take place in space. It makes no sense to have a ship focused on using planes to fight against an enemy when every ship in the fleet has a squadron or few to fight their battles in space. Instead their concept has been used as mobile shipyards to repair and restock ships of the empire. Their massive size allows for smaller ships to leave their hangers and the larger Cruiser Class and Battleship Class Ships to connect and dock to them above in the Carrier’s Connection Domes. These ships are so large they house thousands of engineers and mechanics to repair ships that they have small cities onboard. Although there aren't tons of Carrier Class Ships in the Astarian Empire, they are placed around the defensive lines acting as hubs of transportation and as a shipyard.

Design

Blueprint Text

Coming Soon_edited.jpg

Blueprint

Coming Soon_edited.jpg

Dimensions

Height: 1800 meters
Width: 2000 meters
Length: 5000 meters

Type

Carrier

History

The Carrier is the standard warship mobile shipyard and factory operating close to the front line to repair the various ships in the Black Fleet.

Although they are not armed with any weapons, the mass amounts of ships docked in their bays will provide the strongest of defenses.

Armor

Very Low Speed
Very High Ship Ballistic Weapon Pierce Resistance
Very High Ship Ballistic Weapon Impact Resistance
Very High Ship Kinetic Weapon Pierce Resistance
Very High Ship Kinetic Weapon Impact Resistance
Very High Ship Energy Weapon Pierce Resistance
Very High Ship Energy Weapon Impact Resistance
Very High Ship Plasma Weapon Pierce Resistance
Very High Ship Plasma Weapon Impact Resistance
Very High Ship Electrical Weapon Pierce Resistance
Very High Ship Electrical Weapon Impact Resistance
Medium Environmental Resistance
Medium Corrosion Resistance
Medium Thermal Resistance
Medium Shock Absorption

Weapons

None by default. Uses ships in hangers to defend itself. Acts as a resupply, restocking, and repair facility to docked ships.

Damage

None by default. Uses ships in hangers to defend itself. Acts as a resupply, restocking, and repair facility to docked ships.

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