

Fighter Mk1
Fighter MK1:
The general all purpose fighter of the Astarian Empire. As they are outfitted with the best radar and technology available, when needed to use their early war variant called the Aero: P1-AN03. Its weapons and systems are changed for on world use instead of space use. The fighter is highly capable and maneuverable in the tightest of spaces as it uses advanced Aero:AI and on board NAV or navigation Systems.
Design
Blueprint Text

Blueprint

Dimensions
Height: 5 meters
Width: 10 meters
Length: 18 meters
Type
Fighter
History
The Aero: P1-AN03 is the standard fighter jet deployed from ships in both space and sea operations on and off world. Their laser weaponry is replaced with HMGs allowing it to maintain the technological level of the world they are performing missions on.
Armor
Very High Speed
Medium Ship Ballistic Weapon Pierce Resistance
Medium Ship Ballistic Weapon Impact Resistance
Medium Ship Kinetic Weapon Pierce Resistance
Medium Ship Kinetic Weapon Impact Resistance
Medium Ship Energy Weapon Pierce Resistance
Medium Ship Energy Weapon Impact Resistance
Medium Ship Plasma Weapon Pierce Resistance
Medium Ship Plasma Weapon Impact Resistance
Medium Ship Electrical Weapon Pierce Resistance
Medium Ship Electrical Weapon Impact Resistance
Medium Environmental Resistance
Medium Corrosion Resistance
Medium Thermal Resistance
Medium Shock Absorption
Weapons
Space Weaponry:
1 Twin Linked Laser Gun: A medium firing laser based weapon system dealing heavy damage to lightly armored fleshy targets.
2 Gatling Laser: A fast firing laser based weapon system dealing heavy damage to lightly armored fleshy targets.
1 Twin Linked Laser Cannon: A slow firing laser based weapon system dealing medium damage to medium armored heavy targets.
2 Hellfire Mini Nuke Missiles: Capable of long range armor piercing high explosive mini nuke missiles which can lock on and take out even the strongest of enemy armor in a few shots. Encased inside the wings as a one time use weapon.
Airspace Weaponry:
2 Auto Cannon: Firing X2 7.62 mm armor piercing rounds at an incredible rate of fire.
2 Heavy Machine Gun: Firing 20x125mm heavy armor piercing rounds at a medium speed.
2 Hellfire Mini Nuke Missiles: Capable of long range armor piercing high explosive mini nuke missiles which can lock on and take out even the strongest of enemy armor in a few shots. Encased inside the wings as a one time use weapon.
Damage
Space Weaponry Damage:
Twin Linked Laser Gun: Low Impact Damage
Twin Linked Laser Gun: Low Pierce Damage
Twin Linked Laser Gun: Low Shield Damage
Twin Linked Laser Gun: Medium Soldier Damage
Twin Linked Laser Gun: Low Vehicle Damage
Gatling Laser: Low Impact Damage
Gatling Laser: Low Pierce Damage
Gatling Laser: Low Shield Damage
Gatling Laser: Low Soldier Damage
Gatling Laser: Low Vehicle Damage
Twin Linked Laser Cannon: Low Impact Damage
Twin Linked Laser Cannon: Low Pierce Damage
Twin Linked Laser Cannon: Low Shield Damage
Twin Linked Laser Cannon: Medium Soldier Damage
Twin Linked Laser Cannon: Medium Vehicle Damage
Hellfire Mini Nuke Missile: Very High Impact Damage
Hellfire Mini Nuke Missile: High Pierce Damage
Hellfire Mini Nuke Missile: High Shield Damage
Hellfire Mini Nuke Missile: Very High Soldier Damage
Hellfire Mini Nuke Missile: Very High Vehicle Damage
Sea Weaponry Damage:
Auto Cannon: Low Impact Damage
Auto Cannon: Low Pierce Damage
Auto Cannon: Low Shield Damage
Auto Cannon: Medium Soldier Damage
Auto Cannon: Low Vehicle Damage
HMG: Low Impact Damage
HMG: Low Pierce Damage
HMG: Low Shield Damage
HMG: Medium Soldier Damage
HMG: Medium Vehicle Damage
Hellfire Mini Nuke Missile: Very High Impact Damage
Hellfire Mini Nuke Missile: High Pierce Damage
Hellfire Mini Nuke Missile: High Shield Damage
Hellfire Mini Nuke Missile: Very High Soldier Damage
Hellfire Mini Nuke Missile: Very High Vehicle Damage