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Chain Spell

Element Type:

Main 12 Elements and Element Effects

Elemental Magic is condensed and linked together as it bounces between many Targets the spell is thrown at in front of the Caster. Although many variations are unused the most common is Chain Lightning. The Chain Spell deals Elemental Damage and bounces between targets as it can cause the Elements Effects to occur on the Target.

Spell Level:

1

Spell Description:

Elemental Magic is condensed and linked together as it bounces between many Targets the spell is thrown at in front of the Caster. Although many variations are unused the most common is Chain Lightning. The Chain Spell deals Elemental Damage and bounces between targets as it can cause the Elements Effects to occur on the Target.

Spell Construction:

Element - Chain Spell

Spell Research And History:

What are Chain Spells and how often are they used? Chain Spells or Jumping Spells are condensed versions of the standard Elements gathered together and charged to hit a target to also hit other adjacent targets. Although the main Chain Spell used by most magic casters is Chain Lightning, the Chain Spell is a step within the spell creation process of a Wall Spell. It is viable in combat but there are better choices for spell usage so this spell is mostly a stepping spell over a combat spell.

Spell Damage:

Chain Spell: The raw element is condensed and layered to jump from one target to a close or adjacent target. Although the typical element chosen is an Electrical or Lightning variant, due to the layered nature of the spell it has been observed to work with any of the elements in this manner. It has a low chance to inflict the associated element effect as it deals moderate associated element damage to the target. [Element] [Offensive] [Multiple Targets]

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