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Healing Hands Spell

Element Type:

Main 12 Elements and Element Effects
Passive Bonuses
Stat Bonuses

Holy energy is charged and released with curing and healing properties as it hits the target multiple times, restoring the body in a glowing golden light.

Spell Level:

3

Spell Description:

Holy energy is charged and released with curing and healing properties as it hits the target multiple times, restoring the body in a glowing golden light.

Spell Construction:

Arcane - Cure Wounds Spell - Heal Spell - Healing Hands Spell

Spell Research And History:

What is the Healing Hands Spell and how is it used? Based around the same spell logic as the Cure Spell, it is a Holy based spell instead of an Arcane based spell. Due to how it hits the target 3 times it is highly effective in combat against Dark and Dead beings. The Empire keeps the classification separate due to the Holy type of the spell and how the spell is used in different spell construction. The Healing Hands Spell creates a large burst of holy magic power across the body which immediately closes all wounds and stops bleeding. It cures minor ailments like Poison, Burn, and Bleed as it also promotes healing in the body. When striking a Dark, Demon, or Corrupted being it causes skin irritation and burning. It is a three burst spell which is casted at a target which compounds the healing or damaging effect of the spell. The first burst immediately closes all wounds, cures small ailments, and stops bleeding or damages the target’s skin. The second and third bursts promote healing within the body as it explodes cell growth temporarily or increases the damage as it wounds the target more and more.

Spell Damage:

Healing Hands: It heals a very low amount of Health Points to the target and removes minor status ailments like Poison, Burn, and Bleed. The spell hits 3 times. [Holy] [Support] [Single Target]

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