

Spit Spells And You
What is a Spit Spell? A Spit Spell known as one of the Mob Spells or Monster and Creature Spells, it is a ranged elemental project tile spell which can cause damage to small groups of people or can hinder adventurers. It builds within the user's throat and projected using the breath like a Breath Spell, the Spit Spell launches many small spitballs at a target. Although mainly Monsters and Creatures use this spell and other Mob Spells, many others can use this spell as it is a modified Breath Spell. Due to how the spell is constructed and used, it inflicts low damage and has a low elemental effect chance, it hits multiple times and can hit close adjacent targets whether they be friends or foes. Many non-human races will use this spell as a more intimidation factor. Like a Lizardmen in full plate armor spewing acid spitballs at some competitors in an arena can be a great thing to watch and a terrible thing to experience directly.
Magical Spells By
Element:
Spell Construction: Element - Breath Spell - Spit Spell
Corrosion Spit: Condensing the Corrosive magics into a Breath Spell while building small balls of magical power allows for the Breath Spell to keep its projectile force while shooting the spitballs at a target. It has a low chance to inflict the Acid and Burn effect as it deals low Corrosion damage to the target. [Corrosion] [Offensive] [Single Target]
Dark Spit: Condensing the Dark magics into a Breath Spell while building small balls of magical power allows for the Breath Spell to keep its projectile force while shooting the spitballs at a target. It has a low chance to inflict the Darkness and Silence effect as it deals low Dark damage to the target. [Dark] [Offensive] [Single Target]
Earth Spit: Condensing the Earth magics into a Breath Spell while building small balls of magical power allows for the Breath Spell to keep its projectile force while shooting the spitballs at a target. It has a low chance to inflict the Poison and Petrify effect as it deals low Piercing Earth damage to the target. [Earth] [Offensive] [Single Target]
Fire Spit: Condensing the Fire magics into a Breath Spell while building small balls of magical power allows for the Breath Spell to keep its projectile force while shooting the spitballs at a target. It has a low chance to inflict the Burn and Weakening effect as it deals low Fire damage to the target. [Fire] [Offensive] [Single Target]
Holy Spit: Condensing the Holy magics into a Breath Spell while building small balls of magical power allows for the Breath Spell to keep its projectile force while shooting the spitballs at a target. It has a low chance to inflict the Stun and Slow effect as it deals low Holy damage to the target. [Holy] [Offensive] [Single Target]
Ice Spit: Condensing the Ice magics into a Breath Spell while building small balls of magical power allows for the Breath Spell to keep its projectile force while shooting the spitballs at a target. It has a low chance to inflict the Cold and Frost effect as it deals low Ice damage to the target. [Ice] [Offensive] [Single Target]
Light Spit: Condensing the Light magics into a Breath Spell while building small balls of magical power allows for the Breath Spell to keep its projectile force while shooting the spitballs at a target. It has a low chance to inflict the Confusion and Blind effect as it deals low Light damage to the target. [Light] [Offensive] [Single Target]
Lightning Spit: Condensing the Lightning magics into a Breath Spell while building small balls of magical power allows for the Breath Spell to keep its projectile force while shooting the spitballs at a target. It has a low chance to inflict the Shock and Paralyze effect as it deals low Lightning damage to the target. [Lightning] [Offensive] [Single Target]
Nature Spit: Condensing the Nature magics into a Breath Spell while building small balls of magical power allows for the Breath Spell to keep its projectile force while shooting the spitballs at a target. It has a low chance to inflict the Slow and Poison effect as it deals low Piercing Nature damage to the target. [Nature] [Offensive] [Single Target]
Water Spit: Condensing the Water magics into a Breath Spell while building small balls of magical power allows for the Breath Spell to keep its projectile force while shooting the spitballs at a target. It has a low chance to inflict the Wet and Cold effect as it deals low Water damage to the target. [Water] [Offensive] [Single Target]
Wind Spit: Condensing the Wind magics into a Breath Spell while building small balls of magical power allows for the Breath Spell to keep its projectile force while shooting the spitballs at a target. It has a low chance to inflict the Shatter and Bleed effect as it deals low Wind damage to the target. [Wind] [Offensive] [Single Target]


